A quasi-experimental study of 40 undergraduates compared a four-week legal-literacy programme combining creativity-based learning and gamification with a control condition. Post-test and short-term follow-up results showed higher legal literacy and active-citizenship scores in the intervention group, alongside greater reported civic responsibility and social participation.
Key findings
- The four-week programme was associated with improved legal-literacy scores. • Active-citizenship scores exceeded the control group at post-test and follow-up. • Creative and gamified activities may strengthen engagement, but evidence remains preliminary.
Why this matters globally
The approach offers an engaging way to teach practical legal literacy beyond law programmes and may inform civic education elsewhere, provided it is replicated with larger samples and longer follow-up.
Thai researcher contribution
Parnus Maneenut, Narulmon Prayai, and Pitchada Prasittichok of Srinakharinwirot University developed and tested the programme directly in Thai higher education.
Limitations to consider
The study used only 40 purposively selected students, with non-random grouping based on timetables and lecturer readiness. Some outcomes were self-reported and follow-up was short.